MazezaM Challenge GBA
MazezaM Challenge GBA is a puzzle game by alekmaul, based on MazezaM, a puzzle game invented by Malcolm Tyrrell and first published in 2002.
You enter each MazezaM on the left and have to reach the exit on the right by pushing rows of blocks left and right. If you get stuck you can retry the level, but it costs you a life.
It is a simple idea that quickly becomes demanding, and is well worth trying if you enjoy puzzle games.

