Mario Kart 64: Recompiled

Mario Kart 64: Recompiled
Developer: sonicdcer
Port Type: Recompilation
AI Use: Not stated
The developers haven't said whether they used AI.
Source Code: GitLab
Page Updated:

What you need: A ROM of Mario Kart 64, US version, dumped from your own cartridge. The project accepts only this version.

Mario Kart 64: Recompiled is a native PC port of Mario Kart 64 made with N64: Recompiled, which translates the game’s machine code into C automatically. It is drawn with the RT64 renderer.

It supports widescreen and ultrawide, high resolutions and high frame rates, and modern controllers.

The download contains no Nintendo data. It asks for a ROM dumped from your own copy of the game.

How to set it up

  1. Extract the whole archive to a folder you can write to.
  2. Run MarioKart64Recompiled.
  3. In the main menu, select your ROM of the US version. Files in other formats than .z64 are converted automatically if they are the right ROM.
  4. On Steam Deck, extract the Linux build, then in Desktop Mode right-click the MarioKart64Recompiled executable and choose “Add to Steam”.

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