Zelda 64: Recompiled

What you need: A ROM of Majora's Mask, the US (North American) version of the N64 release, dumped from your own cartridge. The project accepts only this version.
SHA-1 of a correct dump:d6133ace5afaa0882cf214cf88daba39e266c078
Zelda 64: Recompiled is a native PC port of The Legend of Zelda: Majora’s Mask. Instead of a hand-written decompilation it uses N64: Recompiled, a tool that translates the game’s machine code into C automatically, and the RT64 renderer to draw it.
It supports any resolution and aspect ratio including ultrawide, frame rates far above the original, low input latency, gyro aiming, autosaves, and a mod menu with many community mods.
The download contains no Nintendo data. It asks for a ROM of the US version of the game, dumped from your own copy.
How to set it up
- Extract the whole archive to a folder you can write to.
- Run
Zelda64Recompiled. - In the main menu, select your ROM of the US version. Files in other formats than
.z64are converted automatically if they are the right ROM. - On Steam Deck, extract the Linux build, then in Desktop Mode right-click the
Zelda64Recompiledexecutable and choose “Add to Steam”.