N64 PC ports run Nintendo 64 games as native Windows, Linux and macOS programs, with no emulator. They add things the original hardware couldn’t do, such as widescreen, high frame rates, higher resolutions and mods.

There are two ways they are made. Decompilation projects rewrite the game’s code by hand as C until it compiles back to the exact original game, which takes years but gives code that is easy to change. Ship of Harkinian and Ghostship are built this way. Recompilation projects use N64: Recompiled, a tool that translates the game’s machine code into C automatically, which is much faster but harder to modify. Zelda 64: Recompiled is the best-known example.

None of these downloads include the game itself. Each one asks for a ROM dumped from your own copy of the game.

DKR-R
DKR-R
AI use not stated

DKR-R is a native recompiled port of Diddy Kong Racing for Windows and Linux, with widescreen, high frame rates and online two-player races.

Dr. Mario 64 Recompiled
Dr. Mario 64 Recompiled
AI use not stated

Dr. Mario 64 Recompiled is a native Windows port of Dr. Mario 64 made with N64: Recompiled, with widescreen and high-resolution rendering.

Duke Nukem Zero Hour: Recompiled
Duke Nukem Zero Hour: Recompiled
AI use not stated

Duke Nukem Zero Hour: Recompiled is an early native port of the N64 shooter made with N64Recomp, for Windows, Linux and macOS, with Controller Pak saves.

Extreme-G: Recompiled
Extreme-G: Recompiled
No AI

Extreme-G: Recompiled is a native PC port of the N64 racer Extreme-G made with N64: Recompiled, with widescreen, high frame rates and RT64 rendering.

G-Diffuser
G-Diffuser
AI-assisted

G-Diffuser is a native PC port of F-Zero X built from its decompilation, with widescreen, high frame rates and the 64DD Expansion Kit's Course Edit.

Ghostship
Ghostship
AI use not stated

Ghostship is Harbour Masters' native PC port of Super Mario 64, built from the game's decompilation, with high frame rates, texture packs and a modern settings menu.

Goemon 64: Recompiled
Goemon 64: Recompiled
AI use not stated

Goemon 64: Recompiled is a native PC port of Mystical Ninja Starring Goemon made with N64: Recompiled, with widescreen, high frame rates and mod support.

Golden Balloon
Golden Balloon
AI-assisted

Golden Balloon is a native source port of Diddy Kong Racing built from its decompilation, with widescreen, high frame rates and co-op Adventure mode.

GoldenEye 007 PC Port
GoldenEye 007 PC Port
Mostly AI-built

GoldenEye 007 PC Port is a native port of the N64 GoldenEye built from its decompilation, with the full campaign at 60 fps, widescreen and mouse aiming.

Harvest Moon 64: Recompiled
Harvest Moon 64: Recompiled
AI use not stated

Harvest Moon 64: Recompiled is a native PC port of Harvest Moon 64 made with N64: Recompiled, with widescreen, high frame rates and mod support.

Lighthouse
Lighthouse
AI-assisted

Lighthouse is Harbour Masters' native PC port of Banjo-Kazooie, built from the game's decompilation, with widescreen, high frame rates and mod support.

LodRecomp
LodRecomp
AI-assisted

LodRecomp is a work-in-progress native port of Castlevania: Legacy of Darkness made with N64Recomp, for Windows, Linux and Apple Silicon Macs.