SSBHD Retexture
SSBHD is Yami 2b’s retexture of Super Smash Bros. Brawl. It grew out of recording tournament matches for the French Brawl scene in Dolphin from 2011, and its aim is cleaner visuals that stay true to how the game originally looks. Work carried on slowly for years afterwards.
This is version 4.0.3, with separate builds for Brawl and for the Project M mod. The pack uses the texture format introduced in Dolphin 4.0-5234, so it needs that build or newer, and a current development build is recommended.
How to set it up
- In Dolphin, open File > Open User Folder, then go into
Load/Textures/. - Extract the download there, so you end up with a
Load/Textures/RSB/folder. - Open Graphics > Advanced and tick Load Custom Textures. Ticking Prefetch Custom Textures too stops stutter, if you have the RAM for it.

